June 2nd 3.00AM
- Fix styling issues in nav
- Show selected accessories set in wardrobe in kynto client
- Implemented below tile/ ground stacking
June 2nd 3.00AM
Wardrobe was also completely rebuilt from the ground up. With the inventory update pending wearable items are controlled based on what you have collected thus far in your inventory.
Started work on the inventory system. This will allow me to remove "god mode" on the current catalog allowing users to collect items themselves.
placeholder - record an intro sequence of packets demostrating kynto features such as room creation, room building, and item properties. Which will be replayed back to the user on signup
Hello there! Welcome to Kynto, the isometric avatar chat platform. How can I assist you today?
Welcome to Kynto, a world of nostalgia and endless possibilities! Before you dive in, let's quickly explore some key features available to enhance your experience:
As a Kynto user, you'll earn one apple per minute of playtime, unlocking access to exclusive items, rooms, and advanced features like AI integration.
A few simple rules to ensure a positive environment:
Now, go ahead and customize your avatar, get inspired by the vast possibilities, and embark on your Kynto adventure! Remember, I'm here to assist you whenever you need help or have questions.
https://files.slack.com/files-pri/T0N9MS3L1-F058S984R2T/screenshot_2023-05-23_at_11.32.01_pm.png
Wow - my password is still saved from back then. (opec oh god)
Implement room cloning via clonable rooms in new room creator. Also migrate component to functional
Display the selected rooms last image when selected from the typeahead dropdown.
Start work on fuse system for UX to hook up input/ output blocks to implement game behaviors without code
https://codemirror.net/ investigate this for use in Kynto plugins via https://emscripten.org/
for users at large investigate fuse options via UX using input/ output blocks that hook into kynto event bus
Lots to unpack here! Please bare with me as I prep the update, and setup the forum here.
Client:
Teleports
Lights (light effects a tiles and items contained within a radius set by user)
Build Mode - Menu now reflects build status
Place multiple items at once using qty field in catalog
Camera settings for room including filters such as black and white
AI Agents now time out after 5 minutes of no interaction
Fire system/ improved effects
Server
Set AI Agent to use GPT3/4 per prompt
Users can create AI agents (there is support for parent/ child relationship allowing you to update multiple childrens prompt at once)