MMOCC the isometric world scene, 2006–now
Archive. Archived from the original MMOCC Forum (2006–2010), recovered from the Internet Archive. The forum is read-only history now — the scene talks on Discord. If you posted here and want something removed, get in touch.

Improving Art

11 posts · vBulletin era
#1
You're definitely improving! Take on all the advice that's already been said, however. I also think that the bottom looks a little too chunky.
#2
Hey everyone, I know everyone hasn't seen my pixel art in a while. Thats because I am working behind the scenes for certain things. Anyways I made this couch and I thought that to show everyone how I have been improving my pixel art I should post it. So here it is




Feel free to post your comments.

Hope you like it!
#3
I like it, but something looks out of proportion. I think it's the tickness of the front but the thiness of the back, not sure.
#4
Too little difference in the shades of red, it is VERY hard to make out the sections of the armchair but a good start and the shape is good

EDIT - One arm is bigger than the other and it needs to be fixed
#5
yeah something is definitely off. It's a good start. I think the back should be a little taller because no one can sit on it while it's that small. The shading is nice. Almost there.
#6
your improving yes, but you arent up to a good mmocc's standards yet.
#7
No offense but i had to dim down the lights in my pc just to see it properly lol it proper Bright :S
#8
I would think that couch would be good in a regular mmocc
#9
I like it. +rep for trying.
#10
Quote:
#11
It needs improving, like many have said the back isn't very high, and one arm is bigger than the other.

Recovered from /graphic-art/12150-improving-art-2.html · captured 2008.