ah i thought you meant python
Multiuser Server in Python?
Quote:
Hey, I was wondering if it would be a good idea to code a mmocc server in python, like would it handle the users or not.
If it has socket support yes. Any language can handle a decent amount of users if it is coded well.
Not sure, i'm pretty sure it would be okay. I don't know Python, so I don't know the pro's and con's. Aslong as you make it Threaded i'd say go ahead!
(Python does support threading, doesn't it?)
(Python does support threading, doesn't it?)
i saw some socket libary for python, apparently its stable
Python does support threading and sockets. When I get around to it the server for Loz's MMOCC will be written in python. I think it's a very good idea if you do go for it you might want to look at the python library module SocketServer.
Okay, thanks for your help everyone!
Why write a server in pthon?
It'd be easier to make a client in python, use an actual .exe rpogrammer (EG: VB.NET/VB6).
Either way, you'll have to have a computer on all the day, if you made a server in c/c++, it'd be faster than python.
It'd be easier to make a client in python, use an actual .exe rpogrammer (EG: VB.NET/VB6).
Either way, you'll have to have a computer on all the day, if you made a server in c/c++, it'd be faster than python.
Or use something that will run on a unix system, because overall it's harder, better, faster, stronger.
I see what you did there
Python runs on unix btw
Python runs on unix btw
My post was in relation to the VB6 comments.
Recovered from /coding-wise/11060-multiuser-server-python-2.html · captured 2008.